Controls
![]() ∆ Image 3d.25: Control Buttons Task |
Validate |
The check mission button is clicked to update and depict the task values into the ‘Top Down View’ window. The visual representation of the task can be viewed prior to committing to an attack. | ||
Execute |
This button is clicked to instruct the aerial asset to commence the attack | ||
End Mission |
Ends the selected Mission on Missions table |
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View Map |
This displays OTL (Observer Target Line), FAH(Final Attack Heading), LTL(Laser Target Line) and Laser Basket values on Strike Top Down View. These values can be Enabled/ Disabled selecting or Deselecting the check boxes in Top Down view map.
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Apply To Section |
If Apply To Section is selected and a New Target is set through HUD/ POD views then the new target will be set to the entire section. If a particular Air platform completed attacking then new targets cannot be set until the entire task is aborted. Select this check box to Update, Adjust, Re-Attack and Abort and Teleport serial to all air assets belonging to the air platform. |
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Update |
This allows to change any of the details in a mission such as changing weapons, target, egress etc. And update the task accordingly when a mission is under the status of ‘Not commenced Yet’. | ||
Adjust |
This button brings up the adjustment panel to give an adjustment (distance/angle) to where the rounds hit; by using the Resizable Multidirectional Range Picker approach. Note :
The adjustments can be given according to three locations.
Features of the multidirectional range Picker:
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Re-Attack |
This button is clicked to instruct the aerial asset to perform re-attack of an existing task entry. The aerial asset will mimic the mission data of that existing task entry. | ||
Abort |
This button is clicked to abort a strike task which has not yet started or is in the process. Tasks with status ‘Not Commenced Yet’ will be deleted when the task when is aborted. When a task is aborted, the task status will be changed to ‘Aborted’. | ||
Air Platform |
Select the Air Platform from which to switch to HUD view or POD view. | ||
POD View |
Select this check box to change the view of VBS3 environment to the POD view of the aircraft. POD view automatically slews to the target location of the first task of each mission. If user doesn't interact with POD controls it will keep unchanged even though multiple tasks are created with different targets. If user drags the camera while right mouse button is clicked or slew to any other location via the option provided in POD view, it will lock on to the newly moved or slewed location. If the user right clicks on POD view, the lock will be removed and the camera target will start moving with the aircraft motion.
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HUD View |
Select this check box to change the view of VBS3 environment to the Heads-Up-Display of the aircraft. | ||
Cleared Hot |
If this box is checked, then the VBS3Strike assets will carry out the mission, else the assets will not fire at the target. The ‘Cleared Hot’ check box is disabled by default. It will be activated when mission is created. Firing when an aircraft is manually controlled requires ‘Cleared Hot’ check box to be selected. Note: Situations where more than 3 aircrafts in a section, the user can select cleared hot checkboxes from the tasks panel in the Strike Instructor Control panel |