To Illumination at Night


Illumination rounds in VBS2Combined Arms will have the following effect on AI controlled units or groups.  This enhancement will result in enemy caught inside an illuminated area to either:

    • Flee to outside the illuminated area
    • Go to ground but remain in position
    The choice of enemy response to the illumination rounds that can be set by the AI Unit Response tab:
  • Ignore: Units will not react.
  • Hold Position: Units who are affected by the illumination go to prone and continue to hold their position.
    ∆ Image VBS2Fires_26.2: AI Unit Response to ILLUM at Night - Hold Position

    ∆ Image 19d: AI Unit Response to ILLUM at Night - Hold Position


  • Disperse and find cover: Units go to prone immediately and then move to the nearest cover
    ∆ Image VBS2Fires_26.3: AI Unit Response to ILLUM at Night � Disperse and find over

    ∆ Image 19e: AI Unit Response to ILLUM at Night – Disperse and find over


  • Move outside engagement area: Units flee from the illuminated area.
    ∆ Image VBS2Fires_26.4: AI Unit Response to ILLUM at Night � Move outside engagement area

    ∆ Image 19f: AI Unit Response to ILLUM at Night – Move outside engagement area


  • Duration: This specifies the duration a unit/vehicle will behave according to the settings given above. If no other explosion or illumination occurs in the vicinity during the specified duration, the units will resume their normal behaviour.